For kids ages 8–12 · No console · No coding · No screens

Turn “I want to make video games” into a real game design.

Game Creator's Workshop is a full-color activity book that guides kids through 10 fun levels — sketching, inventing, and choosing their way from a single spark to a complete Game Design Document, the same blueprint real studios use. Guided every step by Joy, a friendly in-book coach.

Written by a 25-year game-industry creative director — a Creative Director on Call of Duty multiplayer.

Game Creator's Workshop book cover 50+ activities
8–12Ages
10Levels
50+Activities
0Lines of code
1Real design doc

A gift that says “yes, you can make that”

Every kid who loves games dreams of making one. This is the book that shows them how — no expensive gear, no screens, no coding. Just a pencil, their imagination, and a plan.

Screen-free and hands-on

Real pages to draw on and think through. A welcome break from the tablet that still speaks their language.

Builds skills that last

Creativity, planning, storytelling, and problem-solving — disguised as the most fun they've had all week.

Ends with something real

By the last page your child holds a finished Game Design Document — a project they're proud to show off.

Made for doing together

Every level ends with quick Notes for Parents so you can help without taking over.

By the last page, your child has built a real game design

Ten levels, each ending with a peek at Joy's own game — so kids always see where they're headed.

Joy, the in-book coach character

Meet Joy

Part controller, part coach, part idea machine — Joy keeps kids unstuck and excited, guiding them through all 10 levels of the workshop and cheering every win along the way.

For teachers, librarians & homeschool educators

A ready-to-use enrichment resource that turns kids' love of games into real creative and critical-thinking work — with zero prep and zero screens.

  • No prep, no tech. Open the book and go. No devices, logins, or software to manage.
  • Session-sized levels. Each of the 10 levels stands on its own — perfect for a class period, club meeting, or center.
  • Cross-curricular. Writing, storytelling, systems thinking, planning, and design — all in one project.
  • A portfolio outcome. Every student finishes with their own Game Design Document to keep and present.
  • Great for many settings. Classrooms, gifted & enrichment, after-school, libraries, and homeschool co-ops.

Buying copies for a class or group? Order in quantity on Amazon.

Get classroom copies on Amazon
Greg Reisdorf, author

About the author

Greg Reisdorf is a Creative Director and 25-year veteran of the games industry. As Creative Director on Call of Duty multiplayer — one of gaming's biggest franchises — he helped shape a game played by millions. He wrote Game Creator's Workshop for the next generation of creators — so every kid who loves games knows they can make them, too.

Ready to start creating?

Give a kid you love the book that turns “someday” into a real game design.

Buy on Amazon